COGS


This game is an tribute to a 2009 iPad game called "Geared" by Bryan Mitchell which has since become a lost media.


Complete 150 machines by placing cogs at the right places!

Also included: a level editor and a level selection screen (blue levels introduce a new mechanic).

Controls: mouse or touch

Dev time: 12 days

Game jam: GamedevJS 2026

Theme: MACHINES

Use of AI: not for code, just a bit of Claude for last-minute debugging

Languages/engine: Vanilla JS from scratch

Music: LoFi Chil by Monume

Progress is saved automatically

Challenges:

- Open source by Github: https://github.com/xem/gamedevjs26/

- Youtube Playables: perfect format and challenge for YouTube, Youtube shorts and speedruns.

- Deploy to WaveDash: https://wavedash.com/games/cogs + 4 achievements

- Ethereum: Connect ETH wallet to unlock levels 121-150!

- Bonus JS13KGames challenge: 11.3kb zipped

Comments

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(+1)

OMG, I love it!
It's actually pretty close to our game, with the difference, that this one focuses on cogs. I love the simplicity! Also in terms of code size! Good job!

(1 edit)

thanks a lot, I will take the time to test all the entries and I'll leave a feedback on yours when I have the chance to see it :)